

Don't put in any quarters just hit the "2-Player" button THREE times.ĩ. Just let one of the "Warriors" to shoot you and thus ending the game.Ĩ. Don't hit an asteroid and or shoot again. It doesn't matter how many shots come out it's how many time you hit and release the button.ħ. Push the "1-Player Start" button to start a 1-Player game.Ħ. (Optional) Then, set the "Ships per game" to "1"ģ. At the "Adjustment Screen", set the pricing selection to "3"Ģ. However, I found these instructions on the internet on how to excute the eggs.ġ. Since I don't have an emulator or Sinistar ROMs I can't excute the eggs. One is like a cross-word puzzle and the other is known simply as the "Williams" Easter Egg. The difference between quick menu and settings controls is that settings is to set the controller up, and quick menu is to hook the emulated game up to the controller.There are two easter eggs in SINISTAR that shows the player the game's credits (which was against company rules). I don't have any but the default controller drivers set in RetroPie, through EmulationStation. If you've set up the analog pad in emulationstation, then you should be able to just open the quick menu in RetroArch/mame2003, in "control" menu, use "classic gamepad" as device type, and "none" for analog to digital type, the rest should be default.Īlso make sure control mapping in quick menu / options is set to analog. My ps4 controller works well as simulated 49way in sinistar. I don’t have another analog controller BUT would testing in a PS4 controller suffice? It has analog pads. I’ve verified it’s been loading the analog map but only via jstest. Does anyone have experience setting up Sinistar to work in analog said in Help with analog control in I’ve done a jstest to verify the U360 can get to analog but have not had that stick working as analog in any games. The control setup in Retroarch utterly baffles me. Somehow I have to get Retroarch configured correctly to recognize the u360 and enable play in analog mode. I’ve finally tackled the problem of RGBCommander properly setting the u360 to analog mode and logs confirm this. I’m utterly confused by the Retroarch control setup. The hope was to use the right side when playing Sinistar so I can utilize the analog capability of the u360 to mimic the 49-way joystick. The left side being a Servostik (4-8 way) and the right side being the Ultrastik 360. I have setup a two joystick control panel. Started with the CRT Blast 128gb dual monitor image I get 8-way but as you know Sinistar used to use a 49-way joystick which many use an analog joystick to mimic.Ĭontrol Panel has Servostik and an Ultrastik 360Įmulator Retroarch, Mame 2003 plus (1.8.8) For days now I’ve struggled to get analog control on Sinistar.
